Converter

Mouse sensitivity converter

Two games in, one number out. Your sensitivity is converted so a full 360 takes the same mouse movement in tactical shooters, battle royales and arena FPS.

Counter-Strike 2 to Valorant
Source game
From
Target game
To
Valorant
0.628
your new sensitivity Copy
Exact value: 0.62831853
cm / 360°
26.0
in / 360°
10.2
eDPI from
1600
eDPI to
502

Lower is faster Fewer cm per 360 means a higher sensitivity and less arm movement.

Typical range Many tactical shooter players sit somewhere between 20 and 60 cm per 360.

Keep it steady Using one distance across games helps your muscle memory carry over.

Game selection

Start from your game.

143 games available
FAQ

Good questions.

How does Sensitivity Converter conversion work? +
Every game multiplies your sensitivity by its own scale. Sensitivity Converter converts your setting into a shared reference, then into the target game's scale, so one full 360° turn covers the exact same distance on your mousepad.
Will my flick shots feel the same after conversion? +
Your hip-fire turn distance will match, which is what your muscle memory relies on for flicks and tracking. Field of view and scoped multipliers still differ between games, so give it a session or two to settle.
Do you support high DPI gaming mice? +
Yes. Enter any DPI from 50 to 30,000 for each game. If you use a different DPI in the new game, the converter accounts for it automatically.
Can I convert sensitivity from Valorant to CS2? +
Yes, it is one of the most used conversions. Valorant uses a different sensitivity scale from CS2, and the converter turns your Valorant number into the CS2 number that gives the same cm/360.
What games are supported? +
140+ games, including Valorant, CS2, Apex Legends, Overwatch 2, Call of Duty: Warzone, Battlefield, Rainbow Six Siege, Escape from Tarkov and Fortnite. New games are added over time.
Is my FOV (Field of View) considered in the conversion? +
No. Sensitivity Converter matches the distance for a full 360° turn, which stays the same whatever your FOV is. A different FOV changes how fast things move across your screen, so aiming down sights or scoped can feel slightly different visually.
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